BÀI HƯỚNG DẪN TỰ HỌC 3DMAX:
Well this is a tutorial from this interior done with 3ds max and V-Ray, it is a night interior with several lights and temperature.
The Wood Flooring:
This is the setting for the wood flooring, you can see the diffuse, the specular and the bump map, the reflect is setup to 50% and the Bump map to 5%. For the bump map I used high pass filter in photoshop to have hard sharp edges.
This is the setting for the wood panel for the media center:
And this is the material for the white fabric sofa, it is pretty simple, but with the 3 maps that I mentioned before.
For the Black Leather I used a combination of Mix material for each slot, the diffuse, bump and specular, you can see the layout of the shader here:
For finish with this part fo the making of, let me show you the glass material used in the deco vases from the scene:
Let’s get started first with the lighting, I went for different colors and temperature to give a nice mood inside of the room.
The lighting organization:
Center Lamps: I used a V-Ray sphere light in each lamp, all the lights with the same settings…
The Wall Lamp: this lamp has a sphere vray light with these settings:
Side Lamps: This lamp has a vray mesh light with the following settings:
I used another vray mesh light in the top cabinet for the blue light coming down to the tv, check the settings:
In the top of the cabinet I used a V-ray Plane light to give more brightness to the room, check out the settings:
And to finish the the lights settings, this is the lighting settings for the lamps at the dinning room:
In the coming days I will post the second part (MATERIALS), so stay in touch for the next part.
CHECK OUT MORE RENDERS FROM THIS SCENE:
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DOA – Architectural Graphics
ĐỊA CHỈ HỌC 3D MAX, V-RAY, AUTOCAD, PHOTOSHOP, REVIT, RHINO, SKETCHUP
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